pirate software game jam 14 : you can make games

i’ve been podcasting youtube to pass the time at work and the topic of the season for me recently is programming-content. well, like the title suggests, I stumbled on Pirate Software’s channel and his gamejam.

i knew about the jam about a week before hand, so I had some time to think about what I might want to do, and I’ll get into the specifics later on.

I had also come off the heels of practicing making a tileset with a limited color palette based on this pinterest post. Then installed Tiled to test out my bootlegged tileset with imo good results!

the jam’s theme is: IT’S SPREADING

kind of interesting theme, what comes to mind is like a substance or entity corrupting the world.

I don’t really want to put a ton of brainmatter on making something mind-bending as far as implementation of the theme to gameplay. At the moment all I’m thinking of theme implementation is visuals and maybe story if I do dialogue boxes.

my plan

before the jam had officially started, I did some perusing of the godot asset library to see what I could use as my base and decided on Kenney’s Pixel Platformer. using this I have the easy part done.

As for the rest of the game, I’m thinking of making a single-screen platform game of escaping a world that is slowly changing.

Nothing fancy. Let me repeat that to myself, NOTHING FANCY.

let’s get started

Next steps for me is to make a couple of levels and think about the aesthetic a bit more as far as tiles and player sprites. I got 2 weeks to work on this, and imma try to be more casual and idk maybe have fun with the game jam development process haha

until next post!

  1. Your comment is awaiting moderation.

    We recommend exploring the best quotes collections: Beautiful font – Quotes

Leave a Reply

Your email address will not be published. Required fields are marked *